Episode: Quad-sphere per-patch subdivision

EPISODE-GOAL

Replace the spherical detail patch with quad-sphere per-patch subdivision, so zoomed views subdivide each face patch instead of fetching a flat equirectangular window.

EPISODE-PHASE

phase 2

EPISODE-ACCEPTANCE

EPISODE-RISKS

EPISODE-TASKS

EPISODE-OUTPUT

Report the subdivision scheme, the changed files, and the headless-Chrome verification result.

EPISODE-FILES

EPISODE-BRANCH

llm/episode-03